Question of the Day: Should Matterport Floor Scan Circles be at Eye-Level?7411
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|DanSmigrod private msg quote post Address this user|
Should Matterport 3D Tour floor scan circles be a eye-level?
For clarification, we presently "walk" through a model by clicking on the white Matterport floor scan circle on the floor. This means we are always looking down.
Should we be clicking or tapping at eye-level on a scan circle?
Seems like this would be an easy option for Matterport to test by enabling this feature and then see which option photographers activate for their tours.
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|HarlanHambright private msg quote post Address this user|
|No. You can click in the middle and still navigate while keeping the viewer level.|
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|Queen_City_3D private msg quote post Address this user|
|I'm fine with them at floor level.
What I wouldn't mind seeing is the ability to toggle the color in workshop so that I can actually see some of the scan points which can be almost invisible on some surfaces (eg., lighter carpet). I often remove excess scans points, but sometimes I've missed a few because they weren't immediately visible to me in workshop.
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|Bernardhhi private msg quote post Address this user|
|It would be a nice “option” however, I think circles in the middle of the image may be a distraction.|
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|June private msg quote post Address this user|
|I agree that they would be a distraction.|
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|Metroplex360 private msg quote post Address this user|
|This is how Matterport VR works. I don't care for it.
In Showcase v2.0, while in the tour, key in:
UP, UP, DOWN, DOWN, LEFT, RIGHT, LEFT, RIGHT, B, A, H
In the panel that opens, drill down to 'Debug' > showSkyboxes.
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