Connecting 3D/360° Virtual Tour Buyers to Service Providers powered by
the Most In-Depth, Relevant and Up-to-Date Content and Training for the 3D/360° Community
Join FREE! 50+ Benefits
Should I buy a Camera? Quiz How Much to Start 3D Tour Business? Calculate How Much Can I Make as a Pro? Calculate Win More Listings? Calculate
Option #1
Find a 3D Tour Photographer Map
We Get Around Network Find a Pro Service
Matterport Service Provider? Join We Get Around Network
Option #2
Book a Matterport Pro in 60 Seconds
We Get Around Network Instant Booking Service
Powered byKoaWare
Matterport Service Provider (USA)? Join KoaWare Free! Register Now
Last 30 Days: 47,874 Page Views | 12,173 Visitors | 68 New Members
WGAN Knowledge Base | Total Posts: 60,905  |  Total Topics: 9,447
5,240 WGAN Members in 129 Countries
We Get Around Network Forum
WGAN-TV Training U in Matterport
WGAN-TV Channel
Matterport Capture and 3D Showcase Apps
Demo and Discuss with Matterport's Amir Frank
WGAN-TV Training U
19 Subject 'Matter' Expert Instructors
25+ Courses | 11+ Major Topics
Training via Recorded Videos
More Info WGAN-TV Program Schedule | Need Help? | Podcast

360 Degree Video Tour - Qatar Airways QSuite4880

leeverdon private msg quote post Address this user

How did they do this?
Post 1 IP   flag post
TrustedPhotoDC private msg quote post Address this user
You mean like creating 360 video from equirectangular projection like this?

or this?

Premiere Pro with Mettle Plug-Ins(now owned by Adobe)
Post 2 IP   flag post
GeorgeK private msg quote post Address this user
I bet this was fixed station Go Pro then edited in Premiere Pro...
Post 3 IP   flag post
Property3dNZ private msg quote post Address this user
Are you sure its not a render? The movement is waaay too smooth for 360 video and you cant see the rig etc...
Post 4 IP   flag post
khaled private msg quote post Address this user
This is most definitely a render, I can see non-moving sky through the window.
Post 5 IP   flag post
DannyBasting private msg quote post Address this user
That's a CG animation alright.. It would have been possible to do it with a moving sky as well, but thats not the point.

To answer the "how did they do it" question:

Most modern rendering engines now support panoramic (digital) camera's. You'll just put a camera in the 3D scene, set it to a spherical lens, use a FOV value of 360 and output it to a 2:1 aspect ratio.

You can animate the camera's position like they did in the video and you got yourself a similar 360 animation.
Post 6 IP   flag post
leeverdon private msg quote post Address this user
Thank you all for clarifying. It's a very cool feature.
Post 7 IP   flag post
61654 7 7
This topic is archived. Start new topic?