Matterport 3D Tour Pros  |  Google Street View Pros  |  Real Estate Agents  |  3rd Party Service Providers
Should I buy a Camera? Quiz How Much to Start 3D Tour Business? Calculate How Much Can I Make as a Pro? Calculate Win More Listings? Calculate
View Map Full Screen
Last 30 Days: 90,552 Page Views | 11,531 Visitors | 76 New Members
WGAN Knowledge Base | Total Posts: 48,925  |  Total Topics: 6,924
4,035 WGAN Members in 111 Countries
We Get Around Network Forum
WGAN Training Academy (Learn more)
WGAN-TV Channel
Best Practices Shooting Real Estate Video; and
PhotoAndVideoEdits.com Demo and Discussion
3D Showcase

Zenith and Nadir Issues3472

Basic
Member
als528 private msg quote post Address this user
Can viewing the zenith and nadir in a model be avoided?
Is there a way of avoiding the glob at the top and bottom?
Post 1 IP   flag post
WGAN Forum Founder DanSmigrod private msg quote post Address this user
@als528

Great question.

Seems like Matterport should limit the view so that the viewer can not see the "glob" ...

Pro Option:

Allow Pros to upload a zenith patch and a nadir patch (two different patches). I could imagine a branded and non-branded option so that we don't have to publish twice and post production twice.

Dan
Post 2 IP   flag post
Basic
Member
HarlanHambright private msg quote post Address this user
Limiting the view range of scans in all dimensions would be helpful. In this case limiting vertical displacement to, say 25 degrees (or whatever) could avoid the nether regions. And but yesterday i had to scan past an unavoidable, unmovable, and unsightly artifact and i thought, hey, wouldn't limiting horizontal panning on a scan by scan basis be handy.
Post 3 IP   flag post
49486 3 3
destitute