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|3rd Party Service||srennick private msg quote post Address this user|
|So I finally was able to experience 3D spaces that I CREATED, in VR. I was totally blown away...you could have made a crazy lady YouTube video out of it. I had previously experienced some pretty cool places (Paul McCartney concert and a freaky horror house to name a few)so I knew what the experience was like, it was just super cool to be in one that I had scanned. With that said, there WAS some disappointment with how blurry it was. Also, there is a difference in viewing experiences, primarily with the transitions from place to place within the space. I had toured the Rosa Parks Museum and bus(Matterport)and you could look in a certain direction and you would be pulled to that spot. With the spaces that I had created, the experience felt like a virtual slideshow that reminded me of being inside a kids ViewFinder. I looked at the blue dot and then I was transitioned instead of pulled.
Not sure if this makes sense, but wondering what your thoughts are in regards to the difference in viewing experiences as well as...WHY SO BLURRY? I had everything adjusted properly and other VR spaces that I viewed, on the same headset, were clear.
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|difference between CoreVR and the more expensive VR (paid service) from MP, one is automatically created by MP software and the other one is doen by a person.|
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|How about the quality of the phone has anyone had experience using different phones and the screen quality and processor speeds impact?|
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Originally Posted by benn1973
Thats going to be a given, but I think for right now being that Samsung dominating the Mobile market will all be within reasonable variance to each other. A cracked screen on a specific phone will greatly impact negatively, but in terms of manufacturer specs I would expect little variance.
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